Once you define your action space, you will need to create an "event trigger". The event trigger tells Pathmind when to trigger the next action.
Use Pathmind Event Trigger - Enable or disable using the checkbox.
Recurrence - The frequency at which the event condition will be evaluated. Once per second is the default.
Event Condition - Must return
true (trigger action) or
false (do not trigger action).
Option 1 - Trigger Actions Cyclically
Let's say that the event condition is set to
true as shown in the screenshot above. This means that an agent will try to perform an action once per second.
Option 2 - Trigger Actions Conditionally
You can also trigger an action based on a condition (
false). The recurrence time determines how often this condition is checked. An action is triggered when the criteria that you define here are met.
Option 3 - Trigger Actions Directly Within Your Code
In some cases, you may prefer to trigger actions directly in your simulation. First, disable the Pathmind event trigger.
pathmindHelper.triggerNextAction(); directly in your model.
For example, in the above, an action (e.g. a decision point) is only triggered whenever an agent enters a particular block in your simulation. However, an event trigger could be a block, a state, an event, on startup of an agent, or anything else.